unreal.SelectionByMeshMethodFlags¶
- class unreal.SelectionByMeshMethodFlags¶
Bases:
EnumBaseFlags to control which mesh point filtering method(s) are applied
C++ Source:
Plugin: GeometryCollectionPlugin
Module: GeometryCollectionNodes
File: GeometryCollectionSelectionNodes.h
- MAX_DISTANCE: SelectionByMeshMethodFlags = Ellipsis¶
3
- MIN_DISTANCE: SelectionByMeshMethodFlags = Ellipsis¶
2
- NONE: SelectionByMeshMethodFlags = Ellipsis¶
0
- WINDING: SelectionByMeshMethodFlags = Ellipsis¶
1