unreal.SceneStateMachineStateNode

class unreal.SceneStateMachineStateNode(outer: Object | None = None, name: Name | str = 'None')

Bases: SceneStateMachineNode

State node in a State Machine

C++ Source:

  • Plugin: SceneState

  • Module: SceneStateMachineGraph

  • File: SceneStateMachineStateNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description

  • event_handlers (Array[SceneStateEventHandler]): [Read-Write]

  • parameters (InstancedPropertyBag): [Read-Write] State parameters

  • parameters_id (Guid): [Read-Only] Identifier for the Parameters Struct Id