unreal.SceneStateMachineStateNode¶
- class unreal.SceneStateMachineStateNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
SceneStateMachineNodeState node in a State Machine
C++ Source:
Plugin: SceneState
Module: SceneStateMachineGraph
File: SceneStateMachineStateNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptionevent_handlers(Array[SceneStateEventHandler]): [Read-Write]parameters(InstancedPropertyBag): [Read-Write] State parametersparameters_id(Guid): [Read-Only] Identifier for the Parameters Struct Id