unreal.RigVMTrait_SetDeformerFloatArrayVariable

class unreal.RigVMTrait_SetDeformerFloatArrayVariable

Bases: RigVMTrait_OptimusVariableBase

A trait to set a double array variable on an optimus deformer in Control Rig

C++ Source:

  • Plugin: DeformerGraph

  • Module: OptimusCore

  • File: RigUnit_Optimus.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (Array[double]): [Read-Write]