unreal.RigVMTrait_OverrideVariablesForAsset¶
- class unreal.RigVMTrait_OverrideVariablesForAsset(overrides: None = [], asset: UAFRigVMAsset = Ellipsis)¶
Bases:
RigVMTrait_OverrideVariablesA trait to generate overrides for an asset
C++ Source:
Plugin: UAF
Module: UAF
File: RigVMTrait_OverrideVariables.h
Editor Properties: (see get_editor_property/set_editor_property)
asset(UAFRigVMAsset): [Read-Only] The asset to use to generate overridesoverrides(Array[AnimNextVariableOverrideInfo]): [Read-Write] Cached override data
- property asset: UAFRigVMAsset¶
[Read-Only] The asset to use to generate overrides
- Type: