unreal.RigVMFunction_VisualDebugTransformNoSpace¶
- class unreal.RigVMFunction_VisualDebugTransformNoSpace(debug_draw_settings: RigVMDebugDrawSettings = Ellipsis, value: Transform = Ellipsis, enabled: bool = False, thickness: float = 0.0, scale: float = 0.0)¶
Bases:
RigVMFunction_DebugBaseDebug draw parameters for an Axis given a transform
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_VisualDebug.h
Editor Properties: (see get_editor_property/set_editor_property)
debug_draw_settings(RigVMDebugDrawSettings): [Read-Write] The debug draw settings for this nodeenabled(bool): [Read-Write] If set to False the debug drawing will be skippedscale(float): [Read-Write] The scale to apply to the axes drawnthickness(float): [Read-Write] The line thickness to use for the drawingvalue(Transform): [Read-Only] The pass through transform to draw