unreal.RigVMFunction_StringMiddle

class unreal.RigVMFunction_StringMiddle(value: str = '', start: int = 0, count: int = 0, result: str = '')

Bases: RigVMFunction_StringBase

Returns the middle section of a string

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_String.h

Editor Properties: (see get_editor_property/set_editor_property)

  • count (int32): [Read-Write] if count is set to -1 all character from Start will be returned

  • result (str): [Read-Write] The resulting section of the input string given start and count

  • start (int32): [Read-Write] the index of the first character

  • value (str): [Read-Write] The input string to retrieve a section of

property count: int

[Read-Write] if count is set to -1 all character from Start will be returned

Type:

(int32)

property result: str

[Read-Only] The resulting section of the input string given start and count

Type:

(str)

property start: int

[Read-Write] the index of the first character

Type:

(int32)

property value: str

[Read-Write] The input string to retrieve a section of

Type:

(str)