unreal.RigVMFunction_MathVectorAngle

class unreal.RigVMFunction_MathVectorAngle(a: Vector = Ellipsis, b: Vector = Ellipsis, result: float = 0.0)

Bases: RigVMFunction_MathVectorBase

Returns the angle between two vectors in radians

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathVector.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Vector): [Read-Write] The first vector to measure the angle between

  • b (Vector): [Read-Write] The second vector to measure the angle between

  • result (float): [Read-Write] The angle between A and B in radians

property a: Vector

[Read-Write] The first vector to measure the angle between

Type:

(Vector)

property b: Vector

[Read-Write] The second vector to measure the angle between

Type:

(Vector)

property result: float

[Read-Only] The angle between A and B in radians

Type:

(float)