unreal.RigVMFunction_MathTransformMakeAbsolute

class unreal.RigVMFunction_MathTransformMakeAbsolute(local: Transform = Ellipsis, parent: Transform = Ellipsis, global_: Transform = Ellipsis)

Bases: RigVMFunction_MathTransformBase

Returns the absolute global transform within a parent’s transform

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathTransform.h

Editor Properties: (see get_editor_property/set_editor_property)

  • global_ (Transform): [Read-Write] The resulting global transform

  • local (Transform): [Read-Write] The input local transform to make absolute

  • parent (Transform): [Read-Write] The parent global transform to make the local absolute to

property global_: Transform

[Read-Only] The resulting global transform

Type:

(Transform)

property local: Transform

[Read-Write] The input local transform to make absolute

Type:

(Transform)

property parent: Transform

[Read-Write] The parent global transform to make the local absolute to

Type:

(Transform)