unreal.RigVMFunction_MathRayTransform¶
- class unreal.RigVMFunction_MathRayTransform(ray: Ray = Ellipsis, transform: Transform = Ellipsis, result: Ray = Ellipsis)¶
Bases:
RigVMFunction_MathRayBaseTransforms a ray
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathRay.h
Editor Properties: (see get_editor_property/set_editor_property)
ray(Ray): [Read-Write] The ray to transformresult(Ray): [Read-Write] The resulting transformed raytransform(Transform): [Read-Write] The transform to apply to the ray