unreal.RigVMFunction_MathQuaternionToVectors

class unreal.RigVMFunction_MathQuaternionToVectors(value: Quat = Ellipsis, forward: Vector = Ellipsis, right: Vector = Ellipsis, up: Vector = Ellipsis)

Bases: RigVMFunction_MathQuaternionBase

Retrieves the forward, right and up vectors of a quaternion

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • forward (Vector): [Read-Write] The forward axis of the quaternion

  • right (Vector): [Read-Write] The right axis of the quaternion

  • up (Vector): [Read-Write] The up axis of the quaternion

  • value (Quat): [Read-Write] The input quaternion

property forward: Vector

[Read-Only] The forward axis of the quaternion

Type:

(Vector)

property right: Vector

[Read-Only] The right axis of the quaternion

Type:

(Vector)

property up: Vector

[Read-Only] The up axis of the quaternion

Type:

(Vector)

property value: Quat

[Read-Write] The input quaternion

Type:

(Quat)