unreal.RigVMFunction_MathQuaternionScaleV2

class unreal.RigVMFunction_MathQuaternionScaleV2(value: Quat = Ellipsis, factor: float = 0.0, result: Quat = Ellipsis)

Bases: RigVMFunction_MathQuaternionBase

Scales a quaternion’s angle

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • factor (float): [Read-Write] The scale factor to scale the input by

  • result (Quat): [Read-Write] The resulting scaled quaternion

  • value (Quat): [Read-Write] The input quaternion

property factor: float

[Read-Write] The scale factor to scale the input by

Type:

(float)

property result: Quat

[Read-Only] The resulting scaled quaternion

Type:

(Quat)

property value: Quat

[Read-Write] The input quaternion

Type:

(Quat)