unreal.RigVMFunction_MathQuaternionDot

class unreal.RigVMFunction_MathQuaternionDot(a: Quat = Ellipsis, b: Quat = Ellipsis, result: float = 0.0)

Bases: RigVMFunction_MathQuaternionBase

Returns the dot product between two quaternions

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathQuaternion.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (Quat): [Read-Write] The first quaternion to compute the dot product for

  • b (Quat): [Read-Write] The second quaternion to compute the dot product for

  • result (float): [Read-Write] The resulting dot product between two quaternions

property a: Quat

[Read-Write] The first quaternion to compute the dot product for

Type:

(Quat)

property b: Quat

[Read-Write] The second quaternion to compute the dot product for

Type:

(Quat)

property result: float

[Read-Only] The resulting dot product between two quaternions

Type:

(float)