unreal.RigVMFunction_MathFloatOneMinus¶
- class unreal.RigVMFunction_MathFloatOneMinus(value: float = 0.0, result: float = 0.0)¶
Bases:
RigVMFunction_MathFloatUnaryOpReturns one minus the input value (1 - x). Commonly used for inverting normalized values such as blend weights.
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathFloat.h
Editor Properties: (see get_editor_property/set_editor_property)
result(float): [Read-Write] The result of the operationvalue(float): [Read-Write] The input value