unreal.RigVMFunction_MathDoubleBinaryAggregateOp

class unreal.RigVMFunction_MathDoubleBinaryAggregateOp(a: float = 0.0, b: float = 0.0, result: float = 0.0)

Bases: RigVMFunction_MathDoubleBase

The base class for all aggregational double math operations

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathDouble.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (double): [Read-Write] The first value for the operation

  • b (double): [Read-Write] The second value for the operation

  • result (double): [Read-Write] The resulting value

property a: float

[Read-Write] The first value for the operation

Type:

(double)

property b: float

[Read-Write] The second value for the operation

Type:

(double)

property result: float

[Read-Only] The resulting value

Type:

(double)