unreal.RigVMFunction_MathColorBinaryAggregateOp¶
- class unreal.RigVMFunction_MathColorBinaryAggregateOp(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)¶
Bases:
RigVMFunction_MathColorBaseThe base class for all aggregational color math operations
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathColor.h
Editor Properties: (see get_editor_property/set_editor_property)
a(LinearColor): [Read-Write] The first value for the operationb(LinearColor): [Read-Write] The second value for the operationresult(LinearColor): [Read-Write] The resulting value
- property a: LinearColor¶
[Read-Write] The first value for the operation
- Type:
- property b: LinearColor¶
[Read-Write] The second value for the operation
- Type:
- property result: LinearColor¶
[Read-Only] The resulting value
- Type: