unreal.RigVMFunction_MathColorBinaryAggregateOp

class unreal.RigVMFunction_MathColorBinaryAggregateOp(a: LinearColor = Ellipsis, b: LinearColor = Ellipsis, result: LinearColor = Ellipsis)

Bases: RigVMFunction_MathColorBase

The base class for all aggregational color math operations

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • a (LinearColor): [Read-Write] The first value for the operation

  • b (LinearColor): [Read-Write] The second value for the operation

  • result (LinearColor): [Read-Write] The resulting value

property a: LinearColor

[Read-Write] The first value for the operation

Type:

(LinearColor)

property b: LinearColor

[Read-Write] The second value for the operation

Type:

(LinearColor)

property result: LinearColor

[Read-Only] The resulting value

Type:

(LinearColor)