unreal.RigVMFunction_MathBoxFromArray¶
- class unreal.RigVMFunction_MathBoxFromArray(array: None = [], box: Box = Ellipsis, minimum: Vector = Ellipsis, maximum: Vector = Ellipsis, center: Vector = Ellipsis, size: Vector = Ellipsis)¶
Bases:
RigVMFunction_MathBoxBaseReturns bounding box of the given array of positions
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathBox.h
Editor Properties: (see get_editor_property/set_editor_property)
array(Array[Vector]): [Read-Write] The array of input positionsbox(Box): [Read-Write] The resulting bounding boxcenter(Vector): [Read-Write] The resulting center value of the bounding boxmaximum(Vector): [Read-Write] The resulting maximum value of the bounding boxminimum(Vector): [Read-Write] The resulting minimum value of the bounding boxsize(Vector): [Read-Write] The resulting size value of the bounding box
- property maximum: Vector¶
[Read-Only] The resulting maximum value of the bounding box
- Type:
(Vector)