unreal.RigVMFunction_MathBoolAll

class unreal.RigVMFunction_MathBoolAll(array: None = [], result: bool = False, is_empty: bool = False)

Bases: RigVMFunction_MathBoolBase

Returns true if all the items in the array are true

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_MathBool.h

Editor Properties: (see get_editor_property/set_editor_property)

  • array (Array[bool]): [Read-Write] The input array

  • is_empty (bool): [Read-Write] True if the array is empty

  • result (bool): [Read-Write] The resulting value. True if input array is empty

property array: None

[Read-Write] The input array

Type:

(Array[bool])

property is_empty: bool

[Read-Only] True if the array is empty

Type:

(bool)

property result: bool

[Read-Only] The resulting value. True if input array is empty

Type:

(bool)