unreal.RigVMFunction_MathBoolAll¶
- class unreal.RigVMFunction_MathBoolAll(array: None = [], result: bool = False, is_empty: bool = False)¶
Bases:
RigVMFunction_MathBoolBaseReturns true if all the items in the array are true
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
array(Array[bool]): [Read-Write] The input arrayis_empty(bool): [Read-Write] True if the array is emptyresult(bool): [Read-Write] The resulting value. True if input array is empty