unreal.RigVMFunction_KalmanTransform

class unreal.RigVMFunction_KalmanTransform(value: Transform = Ellipsis, buffer_size: int = 0, result: Transform = Ellipsis)

Bases: RigVMFunction_SimBase

Averages a transform over time. This uses a Kalman Filter internally.

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_Kalman.h

Editor Properties: (see get_editor_property/set_editor_property)

  • buffer_size (int32): [Read-Only] The buffer size to use (the higher the more precise)

  • result (Transform): [Read-Write] The resulting averaged / filtered value

  • value (Transform): [Read-Write] The value to filter

property buffer_size: int

[Read-Only] The buffer size to use (the higher the more precise)

Type:

(int32)

property result: Transform

[Read-Only] The resulting averaged / filtered value

Type:

(Transform)

property value: Transform

[Read-Write] The value to filter

Type:

(Transform)