unreal.RigVMFunction_FindDatabaseIndexFrameRanges¶
- class unreal.RigVMFunction_FindDatabaseIndexFrameRanges(index: AnimDatabaseIndex = Ellipsis, name: Name = 'None', found: bool = False, frame_ranges: AnimDatabaseFrameRanges = [])¶
Bases:
RigVMFunction_AnimDatabaseBaseFind frame ranges in a Database Index
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: RigUnit_AnimDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
found(bool): [Read-Write] Output Foundframe_ranges(AnimDatabaseFrameRanges): [Read-Write] Output Frame Rangesindex(AnimDatabaseIndex): [Read-Write] Database Indexname(Name): [Read-Write] Name to look-up
- property frame_ranges: AnimDatabaseFrameRanges¶
[Read-Only] Output Frame Ranges
- Type:
- property index: AnimDatabaseIndex¶
[Read-Write] Database Index
- Type: