unreal.RigVMFunction_FindDatabaseIndexFrameRanges

class unreal.RigVMFunction_FindDatabaseIndexFrameRanges(index: AnimDatabaseIndex = Ellipsis, name: Name = 'None', found: bool = False, frame_ranges: AnimDatabaseFrameRanges = [])

Bases: RigVMFunction_AnimDatabaseBase

Find frame ranges in a Database Index

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: RigUnit_AnimDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • found (bool): [Read-Write] Output Found

  • frame_ranges (AnimDatabaseFrameRanges): [Read-Write] Output Frame Ranges

  • index (AnimDatabaseIndex): [Read-Write] Database Index

  • name (Name): [Read-Write] Name to look-up

property found: bool

[Read-Only] Output Found

Type:

(bool)

property frame_ranges: AnimDatabaseFrameRanges

[Read-Only] Output Frame Ranges

Type:

(AnimDatabaseFrameRanges)

property index: AnimDatabaseIndex

[Read-Write] Database Index

Type:

(AnimDatabaseIndex)

property name: Name

[Read-Write] Name to look-up

Type:

(Name)