unreal.RigVMFunction_DrawDebugGetDefaultBoneColor¶
- class unreal.RigVMFunction_DrawDebugGetDefaultBoneColor(color: LinearColor = Ellipsis)¶
Bases:
RigVMFunction_DrawDebugLibraryBaseGets the default bone color
C++ Source:
Plugin: DrawDebugLibrary
Module: DrawDebugLibrary
File: RigUnit_DrawDebugLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
color(LinearColor): [Read-Write] Default Bone Color
- property color: LinearColor¶
[Read-Only] Default Bone Color
- Type: