unreal.RigVMFunction_DrawDebugGetDefaultBoneColor

class unreal.RigVMFunction_DrawDebugGetDefaultBoneColor(color: LinearColor = Ellipsis)

Bases: RigVMFunction_DrawDebugLibraryBase

Gets the default bone color

C++ Source:

  • Plugin: DrawDebugLibrary

  • Module: DrawDebugLibrary

  • File: RigUnit_DrawDebugLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • color (LinearColor): [Read-Write] Default Bone Color

property color: LinearColor

[Read-Only] Default Bone Color

Type:

(LinearColor)