unreal.RigVMFunction_DeltaFromPreviousTransform¶
- class unreal.RigVMFunction_DeltaFromPreviousTransform(value: Transform = Ellipsis, delta: Transform = Ellipsis, previous_value: Transform = Ellipsis)¶
Bases:
RigVMFunction_SimBaseComputes the difference from the previous value going through the node
C++ Source:
Plugin: RigVM
Module: RigVM
File: RigVMFunction_DeltaFromPrevious.h
Editor Properties: (see get_editor_property/set_editor_property)
delta(Transform): [Read-Write] The resulting delta from the previous iterationprevious_value(Transform): [Read-Write] The value from the previous iterationvalue(Transform): [Read-Write] The input value to compute the delta of