unreal.RigVMFunction_DebugBaseMutable

class unreal.RigVMFunction_DebugBaseMutable(execute_pin: RigVMExecutePin = [], debug_draw_settings: RigVMDebugDrawSettings = Ellipsis)

Bases: RigVMStructMutable

The base class for all mutable debug draw nodes

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_DebugBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug_draw_settings (RigVMDebugDrawSettings): [Read-Write] The debug draw settings for this node

  • execute_pin (RigVMExecutePin): [Read-Write] This property is used to chain multiple mutable nodes together

property debug_draw_settings: RigVMDebugDrawSettings

[Read-Write] The debug draw settings for this node

Type:

(RigVMDebugDrawSettings)