unreal.RigVMFunction_ControlFlowRunOnce

class unreal.RigVMFunction_ControlFlowRunOnce(execute_context: RigVMExecuteContext = [], once: RigVMExecuteContext = [], completed: RigVMExecuteContext = [])

Bases: RigVMFunction_ControlFlowBase

Executes the Once branch only once

C++ Source:

  • Plugin: RigVM

  • Module: RigVM

  • File: RigVMFunction_ControlFlow.h

Editor Properties: (see get_editor_property/set_editor_property)

  • completed (RigVMExecuteContext): [Read-Write] The execute flow to run every frame

  • execute_context (RigVMExecuteContext): [Read-Write] The input execution pin to hook up to the graph

  • once (RigVMExecuteContext): [Read-Write] The branch to run once

property completed: RigVMExecuteContext

[Read-Only] The execute flow to run every frame

Type:

(RigVMExecuteContext)

property execute_context: RigVMExecuteContext

[Read-Write] The input execution pin to hook up to the graph

Type:

(RigVMExecuteContext)

property once: RigVMExecuteContext

[Read-Only] The branch to run once

Type:

(RigVMExecuteContext)