unreal.RigUnit_UAFIKRetargeter

class unreal.RigUnit_UAFIKRetargeter(source_pose: AnimNextGraphLODPose = [], target_anim_graph_ref_pose: AnimNextGraphReferencePose = [], ik_retarget_asset: IKRetargeter = Ellipsis, custom_retarget_profile: RetargetProfile = Ellipsis, override_set_names: None = [], target_pose: AnimNextGraphLODPose = [], execute_context: AnimNextExecuteContext = [])

Bases: RigUnit_AnimNextBase

IK Retargeting UAF Graph node.

C++ Source:

  • Plugin: IKRig

  • Module: IKRigUAF

  • File: RigUnit_UAFIKRetargeter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_retarget_profile (RetargetProfile): [Read-Write] Connect a custom retarget profile to modify the retargeter’s settings at runtime.

  • execute_context (AnimNextExecuteContext): [Read-Write]

  • ik_retarget_asset (IKRetargeter): [Read-Write] An IK Retarget asset defining the retargeting operations to run.

  • override_set_names (Array[Name]): [Read-Write] An optional list of property override sets to apply to op settings NOTE: these names must match the names of override sets stored in the retarget asset

  • source_pose (AnimNextGraphLODPose): [Read-Write] The source input pose to retarget.

  • target_anim_graph_ref_pose (AnimNextGraphReferencePose): [Read-Write] The ref pose of the target skeletal mesh.

  • target_pose (AnimNextGraphLODPose): [Read-Write] The output pose for the target skeletal mesh.

property custom_retarget_profile: RetargetProfile

[Read-Write] Connect a custom retarget profile to modify the retargeter’s settings at runtime.

Type:

(RetargetProfile)

property execute_context: AnimNextExecuteContext

[Read-Write]

Type:

(AnimNextExecuteContext)

property ik_retarget_asset: IKRetargeter

[Read-Write] An IK Retarget asset defining the retargeting operations to run.

Type:

(IKRetargeter)

property override_set_names: None

[Read-Write] An optional list of property override sets to apply to op settings NOTE: these names must match the names of override sets stored in the retarget asset

Type:

(Array[Name])

property source_pose: AnimNextGraphLODPose

[Read-Write] The source input pose to retarget.

Type:

(AnimNextGraphLODPose)

property target_anim_graph_ref_pose: AnimNextGraphReferencePose

[Read-Write] The ref pose of the target skeletal mesh.

Type:

(AnimNextGraphReferencePose)

property target_pose: AnimNextGraphLODPose

[Read-Only] The output pose for the target skeletal mesh.

Type:

(AnimNextGraphLODPose)