unreal.RigUnit_PoseAsset_PoseInfo

class unreal.RigUnit_PoseAsset_PoseInfo

Bases: StructBase

Rig Unit Pose Asset Pose Info

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_PoseAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • pose_name (Name): [Read-Write] The pose to look up and apply.

  • use_weight_from_curve (bool): [Read-Write] If true the weight will be determined based on a curve with the same name as the pose.

  • weight (float): [Read-Write] If UseWeightFromCurve is false, this is the weight when applying the pose