unreal.RigUnit_PoseAsset_PoseInfo¶
- class unreal.RigUnit_PoseAsset_PoseInfo¶
Bases:
StructBaseRig Unit Pose Asset Pose Info
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_PoseAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
pose_name(Name): [Read-Write] The pose to look up and apply.use_weight_from_curve(bool): [Read-Write] If true the weight will be determined based on a curve with the same name as the pose.weight(float): [Read-Write] If UseWeightFromCurve is false, this is the weight when applying the pose