unreal.RigUnit_HierarchyGetDynamicsSolverNumIterations¶
- class unreal.RigUnit_HierarchyGetDynamicsSolverNumIterations(dynamics_solver_component_key: RigComponentKey = Ellipsis, num_iterations: int = 0)¶
Bases:
RigUnit_DynamicsBaseGets the number of iterations of a Dynamics solver
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsSolverExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamics_solver_component_key(RigComponentKey): [Read-Write] The Dynamics Solver to querynum_iterations(int32): [Read-Write] Total number of iterations including particle target tracking
- property dynamics_solver_component_key: RigComponentKey¶
[Read-Write] The Dynamics Solver to query
- Type: