unreal.RigUnit_HierarchyGetDynamicsSolverNumIterations

class unreal.RigUnit_HierarchyGetDynamicsSolverNumIterations(dynamics_solver_component_key: RigComponentKey = Ellipsis, num_iterations: int = 0)

Bases: RigUnit_DynamicsBase

Gets the number of iterations of a Dynamics solver

C++ Source:

  • Plugin: ControlRigDynamics

  • Module: ControlRigDynamics

  • File: RigDynamicsSolverExecution.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dynamics_solver_component_key (RigComponentKey): [Read-Write] The Dynamics Solver to query

  • num_iterations (int32): [Read-Write] Total number of iterations including particle target tracking

property dynamics_solver_component_key: RigComponentKey

[Read-Write] The Dynamics Solver to query

Type:

(RigComponentKey)

property num_iterations: int

[Read-Only] Total number of iterations including particle target tracking

Type:

(int32)