unreal.RigUnit_HierarchyGetDynamicsConfinerPlaneExtents¶
- class unreal.RigUnit_HierarchyGetDynamicsConfinerPlaneExtents(dynamics_confiner_component_key: RigComponentKey = Ellipsis, name: Name = 'None', extents: Vector2D = Ellipsis)¶
Bases:
RigUnit_DynamicsBaseGets the extents of a named plane shape on a Dynamics confiner (visualization only)
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsConfinerExecution.h
Editor Properties: (see get_editor_property/set_editor_property)
dynamics_confiner_component_key(RigComponentKey): [Read-Write] The Dynamics Confiner to queryextents(Vector2D): [Read-Write] Plane extents (used for visualization only; the confiner treats the plane as infinite). If no matching shape is found, the output is left at its default.name(Name): [Read-Write] The name of the plane shape to query
- property dynamics_confiner_component_key: RigComponentKey¶
[Read-Write] The Dynamics Confiner to query
- Type: