unreal.RigUnit_GetMetadataTags
¶
- class unreal.RigUnit_GetMetadataTags(item: RigElementKey = Ellipsis, tags: Array[Name] = [])¶
Bases:
RigUnit
Returns the metadata tags on an item
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_Metadata.h
Editor Properties: (see get_editor_property/set_editor_property)
item
(RigElementKey): [Read-Write] Item: The item to check the metadata fortags
(Array[Name]): [Read-Write] Tags: The name of the tag to check
- property item: RigElementKey¶
[Read-Write] Item: The item to check the metadata for
- Type: