unreal.RigUnit_AnimDatabaseBase

class unreal.RigUnit_AnimDatabaseBase(execute_context: RigVMExecuteContext = [])

Bases: RigVMStruct

Base class for all Anim Database rig units

C++ Source:

  • Plugin: AnimDatabase

  • Module: AnimDatabase

  • File: RigUnit_AnimDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • execute_context (RigVMExecuteContext): [Read-Write] The execution result

property execute_context: RigVMExecuteContext

[Read-Write] The execution result

Type:

(RigVMExecuteContext)