unreal.RigUnit_AnimDatabaseBase¶
- class unreal.RigUnit_AnimDatabaseBase(execute_context: RigVMExecuteContext = [])¶
Bases:
RigVMStructBase class for all Anim Database rig units
C++ Source:
Plugin: AnimDatabase
Module: AnimDatabase
File: RigUnit_AnimDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_context(RigVMExecuteContext): [Read-Write] The execution result
- property execute_context: RigVMExecuteContext¶
[Read-Write] The execution result
- Type: