unreal.RigMapperWsInput

class unreal.RigMapperWsInput(name: str = '', weight: float = 0.0)

Bases: StructBase

Rig Mapper Ws Input

C++ Source:

  • Plugin: RigMapper

  • Module: RigMapperEditor

  • File: RigMapperDefinitionEditorGraphNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (str): [Read-Write]

  • weight (double): [Read-Write]

property name: str

[Read-Write]

Type:

(str)

property weight: float

[Read-Write]

Type:

(double)