unreal.RigMapperMathInput¶
- class unreal.RigMapperMathInput(node_name: str = '', constant_value: float = 0.0)¶
Bases:
StructBaseRig Mapper Math Input
C++ Source:
Plugin: RigMapper
Module: RigMapper
File: RigMapperDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
constant_value(double): [Read-Write]node_name(str): [Read-Write]