unreal.RelativeBodyBulkExportHelper¶
- class unreal.RelativeBodyBulkExportHelper(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryBPFL helper for running bulk anim retarget for export
C++ Source:
Plugin: RelativeIKOp
Module: RelativeBodyAnimUtils
File: RelativeIKBulkExportHelper.h
- classmethod bulk_retarget_sequences(retarget_asset, retarget_sequence_list, out_path, source_mesh=None, target_mesh=None) None¶
Bulk Retarget Sequences
- Parameters:
retarget_asset (IKRetargeter)
retarget_sequence_list (Array[AnimSequence])
out_path (str)
source_mesh (SkeletalMesh)
target_mesh (SkeletalMesh)