unreal.RealTimeMorphSelectionOverride¶
- class unreal.RealTimeMorphSelectionOverride¶
Bases:
StructBaseReal Time Morph Selection Override
C++ Source:
Plugin: Mutable
Module: CustomizableObjectEditor
File: CustomizableObjectNodeObject.h
Editor Properties: (see get_editor_property/set_editor_property)
morph_name(Name): [Read-Write]selection_override(CustomizableObjectSelectionOverride): [Read-Write]skeletal_meshes(Array[SkeletalMeshMorphTargetOverride]): [Read-Write]