unreal.ProjectModifierBlendMode¶
- class unreal.ProjectModifierBlendMode¶
Bases:
EnumBaseEProject Modifier Blend Mode
C++ Source:
Plugin: MeshPartition
Module: MeshPartition
File: MeshPartitionProjectModifierTypes.h
- LOWER: ProjectModifierBlendMode = Ellipsis¶
Only allow moving vertices in the negative Z direction in projection space, i.e. in the same direction as the projeciton raycast.
- Type:
1
- RAISE: ProjectModifierBlendMode = Ellipsis¶
Only allow moving vertices in the positive Z direction in projection space, i.e. in the opposite direction of the projection raycast.
- Type:
0
- SET: ProjectModifierBlendMode = Ellipsis¶
Raise or lower the vertices as needed to get to the projected position.
- Type:
2