unreal.ProjectModifierBlendMode

class unreal.ProjectModifierBlendMode

Bases: EnumBase

EProject Modifier Blend Mode

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartition

  • File: MeshPartitionProjectModifierTypes.h

LOWER: ProjectModifierBlendMode = Ellipsis

Only allow moving vertices in the negative Z direction in projection space, i.e. in the same direction as the projeciton raycast.

Type:

1

RAISE: ProjectModifierBlendMode = Ellipsis

Only allow moving vertices in the positive Z direction in projection space, i.e. in the opposite direction of the projection raycast.

Type:

0

SET: ProjectModifierBlendMode = Ellipsis

Raise or lower the vertices as needed to get to the projected position.

Type:

2