unreal.ProceduralVegetationPlantProfileDataAsset¶
- class unreal.ProceduralVegetationPlantProfileDataAsset(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetProcedural Vegetation Plant Profile Data Asset
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: ProceduralVegetationPlantProfileDataAsset.h
Editor Properties: (see get_editor_property/set_editor_property)
profile_file_path(FilePath): [Read-Write]profiles(Array[PVPlantProfile]): [Read-Only]