unreal.ProceduralVegetationPlantProfileDataAsset

class unreal.ProceduralVegetationPlantProfileDataAsset(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

Procedural Vegetation Plant Profile Data Asset

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: ProceduralVegetationPlantProfileDataAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • profile_file_path (FilePath): [Read-Write]

  • profiles (Array[PVPlantProfile]): [Read-Only]