unreal.PoseSearchFeatureChannel_TimeToEvent

class unreal.PoseSearchFeatureChannel_TimeToEvent(outer: Object | None = None, name: Name | str = 'None')

Bases: PoseSearchFeatureChannel

Time To Event Channel

C++ Source:

  • Plugin: PoseSearch

  • Module: PoseSearch

  • File: PoseSearchFeatureChannel_TimeToEvent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • filters (Array[InstancedStruct]): [Read-Write]

  • sampling_attribute_id (int32): [Read-Write]

  • weight (float): [Read-Write]

bp_get_time_to_event(anim_instance) float

Get Time To Event

Parameters:

anim_instance (AnimInstance)

Return type:

float

bp_get_time_to_event_from_context(context) -> (float, context=ChooserEvaluationContext)

Get Time To Event From Context

Parameters:

context (ChooserEvaluationContext)

Returns:

context (ChooserEvaluationContext):

Return type:

ChooserEvaluationContext