unreal.PoseSearchFeatureChannel_TimeToEvent¶
- class unreal.PoseSearchFeatureChannel_TimeToEvent(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PoseSearchFeatureChannelTime To Event Channel
C++ Source:
Plugin: PoseSearch
Module: PoseSearch
File: PoseSearchFeatureChannel_TimeToEvent.h
Editor Properties: (see get_editor_property/set_editor_property)
filters(Array[InstancedStruct]): [Read-Write]sampling_attribute_id(int32): [Read-Write]weight(float): [Read-Write]
- bp_get_time_to_event(anim_instance) float¶
Get Time To Event
- Parameters:
anim_instance (AnimInstance)
- Return type:
- bp_get_time_to_event_from_context(context) -> (float, context=ChooserEvaluationContext)¶
Get Time To Event From Context
- Parameters:
context (ChooserEvaluationContext)
- Returns:
context (ChooserEvaluationContext):
- Return type: