unreal.PluginDependencyToolsetInfo

class unreal.PluginDependencyToolsetInfo(name: str = '', optional: bool = False, enabled: bool = False)

Bases: StructBase

A single dependency entry from a plugin’s Plugins array.

C++ Source:

  • Plugin: PluginToolset

  • Module: PluginToolset

  • File: PluginToolset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • enabled (bool): [Read-Write] Whether the dependency should be enabled.

  • name (str): [Read-Write] Name of the dependency plugin.

  • optional (bool): [Read-Write] Whether the dependency is optional.

property enabled: bool

[Read-Only] Whether the dependency should be enabled.

Type:

(bool)

property name: str

[Read-Only] Name of the dependency plugin.

Type:

(str)

property optional: bool

[Read-Only] Whether the dependency is optional.

Type:

(bool)