unreal.PluginDependencyToolsetInfo¶
- class unreal.PluginDependencyToolsetInfo(name: str = '', optional: bool = False, enabled: bool = False)¶
Bases:
StructBaseA single dependency entry from a plugin’s Plugins array.
C++ Source:
Plugin: PluginToolset
Module: PluginToolset
File: PluginToolset.h
Editor Properties: (see get_editor_property/set_editor_property)
enabled(bool): [Read-Write] Whether the dependency should be enabled.name(str): [Read-Write] Name of the dependency plugin.optional(bool): [Read-Write] Whether the dependency is optional.