unreal.PlanetaryBodyKinematicState

class unreal.PlanetaryBodyKinematicState(location_vsop87: Vector = Ellipsis, velocity_vsop87: Vector = Ellipsis, location_heliocentric_fk5j2000: Vector = Ellipsis, velocity_fk5j2000: Vector = Ellipsis)

Bases: StructBase

Runtime structure to store the Kinematic State - Location, Velocity of a Planetary Body, in VSOP87 and FK5J2000 frames

C++ Source:

  • Plugin: CelestialVault

  • Module: CelestialVault

  • File: CelestialDataTypes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • location_heliocentric_fk5j2000 (Vector): [Read-Write]

  • location_vsop87 (Vector): [Read-Write]

  • velocity_fk5j2000 (Vector): [Read-Write]

  • velocity_vsop87 (Vector): [Read-Write]

property location_heliocentric_fk5j2000: Vector

[Read-Write]

Type:

(Vector)

property location_vsop87: Vector

[Read-Write]

Type:

(Vector)

property velocity_fk5j2000: Vector

[Read-Write]

Type:

(Vector)

property velocity_vsop87: Vector

[Read-Write]

Type:

(Vector)