unreal.PlanetaryBodyKinematicState¶
- class unreal.PlanetaryBodyKinematicState(location_vsop87: Vector = Ellipsis, velocity_vsop87: Vector = Ellipsis, location_heliocentric_fk5j2000: Vector = Ellipsis, velocity_fk5j2000: Vector = Ellipsis)¶
Bases:
StructBaseRuntime structure to store the Kinematic State - Location, Velocity of a Planetary Body, in VSOP87 and FK5J2000 frames
C++ Source:
Plugin: CelestialVault
Module: CelestialVault
File: CelestialDataTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
location_heliocentric_fk5j2000(Vector): [Read-Write]location_vsop87(Vector): [Read-Write]velocity_fk5j2000(Vector): [Read-Write]velocity_vsop87(Vector): [Read-Write]