unreal.PerModifierBuildPerfStats

class unreal.PerModifierBuildPerfStats

Bases: StructBase

Per Modifier Build Perf Stats

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartitionEditor

  • File: MeshPartitionBuildPerfStats.h

Editor Properties: (see get_editor_property/set_editor_property)

  • instance_count (int32): [Read-Only] Total number of instances.

  • max_instance_execution_time (double): [Read-Only]

  • min_instance_execution_time (double): [Read-Only]

  • total_execution_time (double): [Read-Only] Accumulated modifier timings across all Instances.