unreal.ParameterCollectionTransformType¶
- class unreal.ParameterCollectionTransformType¶
Bases:
EnumBaseEParameter Collection Transform Type
C++ Source:
Module: Engine
File: MaterialExpressionCollectionTransform.h
- LOCAL_TO_WORLD: ParameterCollectionTransformType = Ellipsis¶
LWC matrix (float 4x4, post tile offset, 5 vector elements, output LWC float3)
- Type:
3
- POSITION: ParameterCollectionTransformType = Ellipsis¶
Float 4x4 matrix (includes translation, 4 input elements, output float3 or float4 depending on input)
- Type:
0
- PROJECTION: ParameterCollectionTransformType = Ellipsis¶
Float 4x4 projection matrix (optimized assuming only m11 m22 m33 m34 m43 m44 non-zero, 4 input elements, output float4)
- Type:
2
- VECTOR: ParameterCollectionTransformType = Ellipsis¶
Float 3x3 matrix (rotation only, 3 input elements, output float3)
- Type:
1
- WORLD_TO_LOCAL: ParameterCollectionTransformType = Ellipsis¶
LWC inverse matrix (float 4x4, pre tile offset, 5 vector elements, output float3 or float4 depending on input)
- Type:
4