unreal.PVTextureChannel¶
- class unreal.PVTextureChannel¶
Bases:
EnumBaseEPVTexture Channel
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVTrunkTextureSetupData.h
- AO: PVTextureChannel = Ellipsis¶
1
- BASE_COLOR: PVTextureChannel = Ellipsis¶
0
- BUMP: PVTextureChannel = Ellipsis¶
4
- CAVITY: PVTextureChannel = Ellipsis¶
5
- CUSTOM: PVTextureChannel = Ellipsis¶
9
- DISPLACEMENT: PVTextureChannel = Ellipsis¶
3
- GLOSS: PVTextureChannel = Ellipsis¶
6
- NORMAL: PVTextureChannel = Ellipsis¶
2
- ROUGHNESS: PVTextureChannel = Ellipsis¶
7
- SPECULAR: PVTextureChannel = Ellipsis¶
8