unreal.PVRecomputePointScaleMode

class unreal.PVRecomputePointScaleMode

Bases: EnumBase

EPVRecompute Point Scale Mode

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVRecomputePointScaleSettings.h

MAX_SCALE_AS_TRUNK_RADIUS: PVRecomputePointScaleMode = Ellipsis

The largest scale component across all points is treated as the trunk radius.

Type:

1

SMOOTH_TAPER: PVRecomputePointScaleMode = Ellipsis

Scale tapers smoothly from the base to the tip

Type:

2

USER_TRUNK_RADIUS: PVRecomputePointScaleMode = Ellipsis

Scale is derived from a user-supplied absolute trunk radius value (TrunkRadius).

Type:

0