unreal.PVBranchRemovalParams¶
- class unreal.PVBranchRemovalParams¶
Bases:
StructBasePVBranch Removal Params
C++ Source:
Plugin: ProceduralVegetationEditor
Module: ProceduralVegetation
File: PVManualEditSettings.h
Editor Properties: (see get_editor_property/set_editor_property)
branch_removal_mode(BranchRemovalMode): [Read-Write] Remove the entire branch or just trim at the click point.RemoveBranch: deletes the branch and all its children. TrimBranch: cuts at the picked point.