unreal.PVBranchRemovalParams

class unreal.PVBranchRemovalParams

Bases: StructBase

PVBranch Removal Params

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVManualEditSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • branch_removal_mode (BranchRemovalMode): [Read-Write] Remove the entire branch or just trim at the click point.

    RemoveBranch: deletes the branch and all its children. TrimBranch: cuts at the picked point.