unreal.PCGPatchInstanceModifierSpawnerParams¶
- class unreal.PCGPatchInstanceModifierSpawnerParams¶
Bases:
StructBaseMesh Partition PCG Patch Instance Spawner Params
C++ Source:
Plugin: PCGMeshPartitionInterop
Module: PCGMeshPartitionInterop
File: PCGMeshPartitionPatchInstanceSpawner.h
Editor Properties: (see get_editor_property/set_editor_property)
falloff(float): [Read-Write]max_z_distance(float): [Read-Write]priority(double): [Read-Write]radius(float): [Read-Write]type(Name): [Read-Write]weight_channel_name(Name): [Read-Write]write_to_weight_channel(bool): [Read-Write]