unreal.PCGPatchInstanceModifierSpawnerParams

class unreal.PCGPatchInstanceModifierSpawnerParams

Bases: StructBase

Mesh Partition PCG Patch Instance Spawner Params

C++ Source:

  • Plugin: PCGMeshPartitionInterop

  • Module: PCGMeshPartitionInterop

  • File: PCGMeshPartitionPatchInstanceSpawner.h

Editor Properties: (see get_editor_property/set_editor_property)

  • falloff (float): [Read-Write]

  • max_z_distance (float): [Read-Write]

  • priority (double): [Read-Write]

  • radius (float): [Read-Write]

  • type (Name): [Read-Write]

  • weight_channel_name (Name): [Read-Write]

  • write_to_weight_channel (bool): [Read-Write]